May 05, 2006, 05:46 AM // 05:46
|
#22
|
Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
|
Quote:
Originally Posted by OscarMik
Why should i sacrifice 15% maximum health for such a weak skill? They completely destroyed Minion Masters. *sigh* I wanted to buy Factions but if A-Net ruins their own game.. I think i'm going to buy a furby or something
Thank you A-Net, Thank you....
|
Whoa!..They changed a single skill and you cryied out loud that quitting the game? Come one, man , get a grip!
They nerfed a lot more skills and even more badly than this. Remeber the Gale warriours? Did they complain? They adapted, now they use other similar skills.
The main reason to nerf this skill was to prevent from minion abuse. You should be familiar with that - single necro running with 10+ minnions and killing oh his way as a 4 members party, except the minnions don't share drop. It was like the 55's monk, but the last one can't go on all areas.
Also the 12vs12 battles everyone cry again for almost no reason claiming Anet RUINED THEIR GAME AGAIN...the minnion master played good was like a 4+ players - you were bodyblocked by undead units!
As you saw, the skill also got a boost except the nerf, so why not trying use that boost somehow? Try the new Flesh golem, it is quite strong and running 3 of those guys will not harm you, when healing them the skill will recharge instantly.
|
|
|